• File: Tap_vs_swipe.html
  • Full Path: C:/htdocs/javascript/touchswipe/demos/Tap_vs_swipe.html
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<!DOCTYPE HTML>
<html>
    <head>
        <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no"/>
        <meta http-equiv="x-ua-compatible" content="IE=9">
        <link href="http://netdna.bootstrapcdn.com/twitter-bootstrap/2.2.2/css/bootstrap-combined.min.css" rel="stylesheet">
        <link href="http://twitter.github.com/bootstrap/assets/js/google-code-prettify/prettify.css" rel="stylesheet" />
        <link href="css/main.css" type="text/css" rel="stylesheet" />

        <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>
        <script type="text/javascript" src="https://google-code-prettify.googlecode.com/svn/loader/run_prettify.js"></script>
        <script type="text/javascript" src="../jquery.touchSwipe.js"></script>
        <script type="text/javascript" src="js/main.js"></script>

        <!-- use the jquery.ui.ipad.js plugin to translate touch events to mouse events -->
		<script type="text/javascript" src="js/jquery.ui.ipad.js"></script>

        <title>touchSwipe</title>
    </head>
    <body>
		<a href="https://github.com/mattbryson"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://s3.amazonaws.com/github/ribbons/forkme_right_white_ffffff.png" alt="Fork me on GitHub"></a>
		<div class="container">

			<script id='code_1'>
				$(function() {
					var tapCount=0;
					var doubleTapCount=0;
					var longTapCount=0;
					var swipeCount=0;
					var blackCount=0;

					//Enable swiping...
					$("#test").swipe( {

          	tap:function(event, target) {
							tapCount++;
							msg(target);
						},

						doubleTap:function(event, target) {
							doubleTapCount++;
							msg(target);
              return true;
						},
						longTap:function(event, target) {
							longTapCount++;
							msg(target);
						},

            swipe:function() {
							swipeCount++;
							$("#textText").html("You swiped " + swipeCount + " times");
						},

            excludedElements:"",
						threshold:50
          });

          $("#test_btn").click(function() {
            window.open("http://www.google.com");
          });

					//Assign a click handler to a child of the touchSwipe object
					//This will require the jquery.ui.ipad.js to be picked up correctly.
					$("#another_div").click( function(){
						blackCount++;
						$("#another_div").html("<h3 id='div text'>jQuery click handler fired on the black div : you clicked the black div "+
						blackCount + " times</h3>");
					});

					function msg(target) {
					    $("#textText").html("You tapped " + tapCount +", double tapped " +  doubleTapCount + " and long tapped " +  longTapCount + " times on " +  $(target).attr("id"));
					}
				});
			</script>

			<span class='title'></span>
			<h4>events:  <span class='events'><code>tap</code>, <code>doubleTap</code>, <code>longTap</code>, <code>swipe</code></span></h4>
			<h4>properties: <span class='properties'><code>longTapThreshold</code>, <code>doubleTapThreshold</code></span></h4>
			<p>You can also detect if the user simply taps and does not swipe with the <code>tap</code> handler<br/><br/>
				The <code>tap</code>, <code>doubleTap</code> and <code>longTap</code> handler are passed the original event object and the target that was clicked.
				<br/><br/>
				<b>See also the <a href="Hold.html"><code>hold</code></a> event for when a long tap reaches the <code>longTapThreshold</code></b>
				<br/>
				</p>
				<p class="muted">If you use the jquery.ui.ipad.js plugin (http://code.google.com/p/jquery-ui-for-ipad-and-iphone/) you can then also pickup
				standard jQuery mouse events on children of the touchSwipe object.</p>

				<p>You can set the delay between taps which defines a double tap, and the length of a long tap with the <code>doubleTapThreshold</code> and <code>longTapThreshold</code> properties.</p>

				<p>Note: If you assign both tap and double tap, you tap events will be delayed by the length of <code>doubleTapThreshold</code> as it waits to see if its a double before trigger the event</p>

				<p class="muted"><code>tap</code> replaces the old <code>click</code> handler for naming consistency. Since the introduction of event
				triggering as well as callbacks, the plugin cannot trigger a <code>click</code> event as it clashes with the jQ click event,
				so both the event and callback are called <code>tap</code>. For backwards compatibility, the <code>click</code> callback will still work
				but there is no click event. You must use the <code>tap</code> event when binding with <code>on</code> or <code>bind</code></p>


			<button class='btn btn-small btn-info example_btn'>Jump to Example</button>
			<pre class="prettyprint lang-js" data-src='code_1'></pre>
			<span class='navigation'></span>

			<div id="test" class="box">
        <div id="textText">Swipe, Tap, Double Tap or Long Tap me</div><br/>
        <small><a href="http://google.com" target="new">Open Google</a></small>
        <button id="test_btn">Open Google From a button</button>
        <div id="a_div" class="box" style="width:150px;height:50px;background:#666"><h3 id='a_div_text'>Im just a child div</h3></div>
				<div id="another_div" class="box" style="width:200px;height:100px;background:#000"><h3>Im a child div with my own jQuery click handler</h3></div>
			</div>

			<span class='navigation'></span>
		</div>
   </body>
</html>